Game:
Tales of VesperiaFormat: Xbox 360
By: Namco
Price:£45.00 (got mine at £40.00 though, woo launch day sales!)
Id been really looking forward to this one; I mean really looking forward to this one. I have to say that the Tales series has become my favorite; Symphonia just did it for me. Now Vesperia is an entirely different kettle of fish, but just as charming.
So, first we start off in the royal imperial city Zaphias, where main character Yuri Lowell lives, he is an ex-imperial knight. Yuri quit due to the empires greedy and selfish nature. Anyway, someone has stolen the Aque Blastia from the fountain in the centre of the lower quarter and Yuri Goes to do something about it. Blastia are used to power everything in this game, they were created by an ancient civilization (surprise, surprise). They cannot be created with the current technology and must be excavated from ruins etc. Back to the story, Yuri chases down a thief to the royal quarter and breaks into his house only to have him escape. Continuing his pursuit his is captured and thrown in jail. While in jail a mysterious old man helps him escape. As he tries to get out of the castle he runs into a noble named Estellise who is being chased by the knights. Agreeing to help her escape the castle, she tells Yuri that she is trying to find Flynn, a member of the knights and Yuris childhood friend. He agrees to help her and together they escape the castle to find Flynn.
From the outset, Vesperia plays like a regular tales game. You have your standard attacks and can set 4 artes (Attack skills) onto the artes button and the 4 shortcuts on the right analogue stick. A welcome addition to the game is free run (bear in mind Abyss didnt come out over hear, its the first console Tales I have to include free run) where by holding the left trigger down you can break out of the Linear Motion Battle System and run wherever the hell you like! To be honest, I dont know why theyre sticking with LMBS, for the most part I found myself just holding down the left trigger for every battle. I mean they could take a leaf from Star Ocean 3s book and just have default free run, SO3 works like a Tales game in semi-auto anyway but with free run. It got to the point where I was actually holding down the trigger on the map to walk around! Anyway, the big thing to talk about here is Overlimit. Working much like the Overlimit gauge from other tales game, Vesperia over powers it to ridiculous ends. You fill the gauge up by giving and receiving damage and then trigger a level 1-4 Overlimit using the D-pad, during which you can link artes and normal attacks continuously and use spells with no casting time. This can make the game ridiculously easy, (Ritas Tidal Wave spam can just destroy any boss with ease.) or ridiculously infuriating because enemies keep interrupting your combos. Overlimit may seem broken to you, but its a necessity in some of the later boss fights, especially on unknown difficulty. This is my only complaint though, I actually quite like Overlimit and it makes you feel like youre on equal footing with a boss by being able to dish out some violent pain on them (Pun not intended fans).
Like Symphonia, Vesperia is cell shaded and I think it looks great. If youve watched an artes exhibition on YouTube, I have to say that the internet does them no justice. Watching them on your own TV is a sight to behold; Ritas Mystic Arte is absolutely gorgeous to watch in full quality. As usual, the characters portraits in the menu are done in anime style and skits make a welcome return, but now fully voice acted! The game also features a lot of good music by Motoi Sakuraba, notably Furnace of War and Fury Sparks. The opening theme song is Ring a Bell by Bonnie Pink which is one of the better game songs of heard as of recent.
I have to say Im very impressed. Vesperia does a wonderful job of just being awesome. What does it for me is the characters, except Estelle. Shes terrible; I would so much rather have Raine or Mint. What she does to annoy me is not heal you, she would much rather spam attack magic or (if you turn all her offensive artes off) just attack the enemy regularly. Then when she does get round to healing you, its always the most ridiculous spell, like nurse because one persons hurt. WTF!? I practically had to scream at Raine and Mint to use something other than first aid. The second thing that annoys me is her character, which is also partly Yuris fault. Periodically through the game, you always get the scene:
Estelle: What should I do?
Yuri: Decide for yourself
You can always see it coming that shell just stick with you, it annoys me so much and is a really bad scripting flaw in my opinion. The other characters, I love. Rita = Win, that attitude and blah blah blah Tidal Wave! just makes her rule. I also quite like Karol, out of everyone; he seems the most real person like. I recommend this, highly. You wont find a better Tales experience in my opinion, not even Radiant Mythology.
3 Good points

Fierce battles, Blah Blah Blah Tidal Wave, Yuris infinite mystic arte combo, epic story this game is extreme to the max!


Characters that will really make you laugh a lot, I mean alot


Lots of bosses, I really appreciate the shear number of bosses and the nostalgic cameo bosses too.

3 Bad points

A bit hit and miss Overlimit, youre only stagger proof at level 4 Overlimit


Rare materials. WTF!? Only 1 Rare Metal per playthrough!? WTF!? Chegal Fur is found in a drained lake that was only accessible for 3 seconds before the game ended!?


Estellise. Im sorry but if there was someone like Raine to heal you properly then I could live with her but shes just terrible

Overall

95%
